![]() ![]() It all concludes on a decent cliffhanger that has my interest peaked for what a fully fleshed-out version of this would be. ![]() ![]() There are a few things that I don’t want to spoil, mainly because it’s just more great examples of Dreams Of Heavens messing with the player as you wrap your mind around what’s happening to Ana. Eventually, seeing the outside of the cabin has changed. As the house fades from view, you quickly realize the vehicle and road just aren’t there anymore, turning around to hear just a subtle humming. It creates this tension of not knowing what is happening behind you as you move forward, making you feel like you can trust the world around you.įor example, Ana remarks she needs to get back to her car when you exit the cabin. Then, after promising her that you’ll get back to her, Ana’s nightmare begins, which I won’t spoil here.ĭeveloper Dreams Of Heavens Games has a knack for warping the environment around the player, much like Bloober Team in Layers of Fear. Walking up after a few minutes? Hours? I’m not really sure, but as Ana opens her eyes to look around the room and as your gaze lands on the extraterrestrial in question, you blink and are awake, hearing a phone ring your daughter, I think on the other end. Which also happens to be the first real encounter with the antagonistic aliens. There are a few times where something messes with your vision in Stay With Me, blinding lights from a UFO, hazy eyesight as Ana grows tired for seemingly no reason, that’s not a slight to the game Ana herself even mentions, ” Why am I so tired out of nowhere?” After coming across a bed in an abandoned cabin. The binaural audio used in Stay With Me is excellent, there were a couple of times when I needed to follow some strange noise to progress further, and as you inch closer to the sound, it is almost overbearing but in an enjoyable way. Except pretty terrifying the few times we actually see them. Think Elvis from Perfect Dark on the Nintendo 64. But, as we find out quickly for Ana, these aliens are your typical short giant head grey-skinned aliens. A lone phone sits on a chairĪliens are something that I would love to see more of as source material for games because, like in Stay With Me, there is a big focus on the unknown and how we don’t know the reach of these aliens. #Abduction game windows#The voice acting is quite well done besides the Windows auto reader for the setup, the voice for Ana is done well, and the environmental sounds that lend themselves well to an overall creepy setting.Īfter my time with Stay With Me! Alien Abduction, I realized that we don’t really see a lot of alien-based horrors these days aside from the Xenomorph-centric Alien series, and even then, there’s not much there anymore. We are left to personify Ana and find out what she went through. All that is known is that while driving home from work, Ana disappeared. In November 1999, Ana was lost in Southern America under strange circumstances. Starting off, the whole experience comes to the setup given on a single screen. #Abduction game full#While it is a short experience, this is only an alpha for a full release for later 2022. ![]() The game started out giving me a mix of vibes from Slender Man and Paratropic, but what I came away with is a lot more interesting than that. Stay With Me! Alien Abduction Story: Cabin in the Woodsīrowsing through itch.io, I came across Stay With Me! Alien Abduction. ![]()
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